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Crescent Tower Announced
Crescent Tower AnnouncedAMATA Games and Curry Croquette announced dungeon crawler RPG Crescent Tower. The title takes inspiration from 8-bit RPGs and sees player-created adventurers exploring a mysterious tower. The post Crescent Tower Announced appeared first on RPGamer .
RPGamerApr 1
Is Cantarella worth pulling in Wuthering Waves?
Is Cantarella worth pulling in Wuthering Waves? Cantarella, the newest premium Resonator made available in Wuthering Waves 2.2 , is an interesting character to consider pulling. If you're looking to pull on Canatrella's banner, the question of 'Is she worth it?' is likely on your mind; let's dig into it. Should You Pull for Cantarella? Wuthering Waves consistently introduces powerful and unique characters, and with the arrival of Cantarella, we have to ask whether she's worth pulling. The short answer is no , at least not right now. While she brings an intriguing playstyle and some abilities to the table, there are a few key reasons why she isn't currently the best investment. Lack of that Perfect Teammate One of the biggest reasons Cantarella falls short in her current state is that she lacks the teammates to truly shine. Her buffs focus on enhancing Havoc and Skill DMG, and the game does not have a character that can capitalize on this currently. Additionally, if you’re looking for buffs to boost Havoc or Skill DMG separately, there are already better options in the roster. While she can perform well with Jinshi due to her Outro buffs, she is still not ideal, making Cantarella's placement in the current meta is strange, to say the least. Middling Performance at Sequence 0 Cantarella isn’t necessarily weak, but at S0 (her base form with no Sequences unlocked), she doesn’t bring anything extraordinary to the table. Her unique mechanic, Hazy Dream , is useful for controlling enemies, but the Jolts she triggers are significantly underwhelming unless she reaches S2. This makes her less impactful than other buffers or DPS characters who can deliver higher output with minimal investment, such as Zhezhi. Limited Viability as a DPS While you can technically use Cantarella as a DPS at S0, she isn’t optimal. Her damage remains mediocre across the board, and without unlocking her S2 and S3, she doesn’t perform at the level most players would expect from a primary damage dealer. If you’re committed to obtaining her and are willing to push for S3, she may be worth considering. However, if you’re a more casual or free-to-play player looking for efficiency, you might want to hold off and wait for a potential rerun. Camellya and Shorekeeper are Better Options Another major reason to skip Cantarella for now is that there are better banners to invest in. Camellya is a top-tier DPS choice, making her a much stronger pick for players looking to maximize their team’s damage output. Additionally, with Shorekeeper’s rerun on the horizon, she remains one of the most valuable characters to have on your account, thanks to her incredible CRIT buffs and passive healing. If you’re looking for a worthwhile investment, these two characters offer significantly more impact than Cantarella. Final Verdict? Cantarella is an interesting character, but she doesn’t justify a pull right now. Her lack of strong synergy partners , underwhelming performance at S0 , and the high investment required to make her shine make her a risky choice. Waiting for a rerun or a more suitable character release is the better move. She may have future potential, but as things stand, her impact is limited. If you’re looking for a strong, immediately useful buffer or DPS character, there are better alternatives available. The post Is Cantarella worth pulling in Wuthering Waves? appeared first on Destructoid .
Role-Playing Games Archives – DestructoidApr 1
Dante’s Ring Becomes Into the Fire
Dante’s Ring Becomes Into the FireAction RPG Dante's Ring has been renamed Into the Fire. The Starward Industries-developed title sees players fighting natural disasters and saving lives. The post Dante’s Ring Becomes Into the Fire appeared first on RPGamer .
RPGamerApr 1
Card-en-Ciel Gets New Update
Card-en-Ciel Gets New UpdateRoguelite deckbuilding RPG Card-en-Ciel received a new update, which comes with changes and new content. The update is available for PC as well as consoles. The post Card-en-Ciel Gets New Update appeared first on RPGamer .
RPGamerApr 1
Best Cantarella build in Wuthering Waves – Weapons, echoes, team compositions, and sequences
Best Cantarella build in Wuthering Waves – Weapons, echoes, team compositions, and sequences With the release of Wuthering Waves version 2.2, Cantarella makes her Resonator debut, and she's quite a unique character. If you want to get started building Cantarella, you've come to the right place. Best Cantarella build in Wuthering Waves Like Brant , Cantarella is a jack-of-all-trades , meaning she can play any role you need on any given team, all at the same time. She wields the Havoc element and uses a Rectifier as her weapon of choice. Due to her kit, I recommend you build her as a Main DPS or Sub DPS , which I'll dive a bit more into later in this guide. She also has access to a unique mechanic called Hazy Dream , which significantly alters how you'd play her in most teams. Let's jump right into her gameplan. Cantarella gameplan in Wuthering Waves Screenshot by Destructoid Cantarella is a stance dancer ; changing stances alters most of her kit/moveset. Her main goal is to land as many Perception Drains as possible while she is in her Mirage stance. Both of these mechanics are tied to her Forte Circuit . Forte Circuit Screenshot by Destructoid Cantarella has two stances that change her kit: Normal Stance - The default stance. Mirage Stance - Her Forte stance with her enhanced kit. She gains increased mobility, more damage, and alters her Resonance Skill in two differing ways. Entered by holding down Basic Attack while Cantarella has any of her Forte available. Technical names aside, Cantarella's Forte involves her landing attacks to build up her bar so she can enter her Mirage Stance as often as possible . When landing specific attacks, Cantarella gains a resource called Trance , her Forte Bar. Trance is gained when you: Land a Basic Attack 3 on a target - Rewards one Trance Use a Normal Stance Resonace Skill - Rewards one Trance As long as Cantarella has at least one Trance, she can enter her Mirage Stance at will. Mirage Stance Screenshot by Destructoid While in Mirage Stance, Cantarella's whole moveset (minus her Resonance Liberation) changes to be much faster and deal more damage. Each time she deals damage with one of her Basic Attacks in Mirage Stance, she loses one Trance to heal herself and her teammates. When she loses a Trance, though, she also gains a secondary resource called Shiver , which can be stacked up to three times. At three Shiver, Cantarella's Resonance Skill becomes Perception Drain , which can be activated only in Mirage Stance. Cantarella's primary goal is to land Perception Drain as often as possible. Resonance Skill Cantarella has access to three different Resonance Skills that are all crucial to utilize. She has one in her Default Stance and two in her Mirage Stance. All three Resonance Skills should be used in conjunction with each other in order to gain access to Perception Drain more often, while it's not on cooldown. Failing to use all three is a DPS loss. For clarity, I'll start with the Default Stance Skill first: Graceful Step Screenshot by Destructoid This Resonance Skill is Cantarella's most basic one, and it propels Canterella forward, allowing her to hit any enemies in front of her twice with her umbrella. Graceful Step deals mediocre damage, but its true value comes from granting one stack of Trance . She doesn't need to hit a target to gain this stack, so it should be used on cooldown when possible. Graceful Step can only   be used when Cantarella is in her Default Stance and has a six-second cooldown . Flickering Reverie Screenshot by Destructoid Cantarella gains access to the Resonance Skill while in Mirage Stance , regardless of resources. When used, it deals decent damage in a fairly large AoE instantly. Most importantly, however, it inflicts Cantarella's most unique status to the target: Hazy Dream . Flickering Reverie has a 12-second cooldown and can only be used while Cantarella is in Mirage Stance with less than three Shiver. Perception Drain Screenshot by Destructoid This is Cantarella's most powerful Resonance Skill, and it can only be used while in Mirage Stance with three Shiver . Perception Drain deals massive damage to any targets hit by its AoE, provides a large burst of healing to her entire team, grants Cantarella herself a large amount of Concerto, and applies Hazy Dream to any target hit by it. Perception Drain is her primary goal and should be used on cooldown. Its cooldown is the longest out of her Resonance Skills at 18 seconds . Resonance Liberation Screenshot by Destructoid Cantarella's Resonance Liberation isn't as complex compared to the rest of her kit, but it's still just as important. It's called Flowing Suffocation and when it is used, it does moderate damage to everything around her, while applying the Diffusion buff to all of her teammates. Teammates with Diffusion trigger Coordinated attacks from Cantarella when they attack a target. These Coordinated attacks deal minor amounts of damage and are largely not impactful except in situations where characters can utilize Coordinated attacks to benefit themselves, such as in the case of Jinhsi. Lastly , when cast, her Resonance Liberation rewards her with  three Trance , making it an important rotational tool. Unique Abilities Beyond her standard kit, Cantarella has a couple of extra abilities that are special to her alone. Hazy Dream Screenshot by Destructoid Cantarella has access to a uniquely powerful mechanic called Hazy Dream . Hazy Dream is a debuff status effect that, when applied to an enemy, dramatically slows their ability to perform actions. Unlike the Stagnate status, Hazy Dream does not completely freeze enemies, and because of this, its effect lasts dramatically longer, rendering enemies affected largely helpless for 6.5 seconds . To compensate for this longer crowd control time, when an enemy under the Hazy Dream effect is hit, the effect ends early. Coordinate attacks (from any source) and Utilities will not break Hazy Dream . Cantrarella can inflict the Hazy Dream debuff in two different ways throughout her kit: Resonance Skill - Flickering Reverie Resonance Skill - Perception Drain Jolt Screenshot by Destructoid When Cantarella attacks an enemy affected by Hazy Dream, she gains access to a second unique mechanic called Jolt , a large instance of damage that only takes effect if Cantarella breaks a Hazy Dream. It's a significant portion of her DPS , so make sure to only break Hazy Dream with Cantarella herself, or you won't get the Jolt effect. In Summary Screenshot by Destructoid Cantarella's kit is quite expansive even when compared to other characters in the game, so here's a quick summary of how you should approach playing Cantarella: Intro into Cantarella Cast Resonance Liberation Cast Graceful Step to gain Trance Hit with Basic Attack 3 to gain Trance Enter Mirage Stance with at least three Trance Cast Flickering Reverie to apply Hazy Dream Break Hazy Dream to apply Jolt Attack in Mirage Stance to gain three Shiver stacks Cast Perception Drain to apply Hazy Dream Break Hazy Dream to apply Jolt again Outro out to another Resonator Wuthering Waves is an action game first, and not all rotations will go as planned. Simply alter your rotation as needed. Ultimately, you want Cantarella to land Perception Drain every time it comes off its 18-second cooldown. Anything less is a DPS loss. Best Echoes for Cantarella in Wuthering Waves Screenshot by Destructoid As a Havoc Resonator who can dish out damage, support, and heal teammates, you have several options you can choose from for Cantarella. Midnight Veil - A strong option for playing Cantarella as Sub-DPS supporting another Havoc DPS character. It allows her to maintain reasonable personal damage as well. Havoc Eclipse - The best option if you want your Cantarella to dish out as much personal as possible, offering a considerable boost to her own Havoc damage. Moonlit Clouds - Cantarella's best buffing set, allowing her to any other DPS (Havoc still ideal) a solid damage buff when swapped with full Concerto. Rejuvenating Glow - Because Cantarella has access to consistent healing, she can make use of this set instead of Moonlit to buff her teammates. Best Weapons for Cantarella in Wuthering Waves Screenshot by Destructoid As a Rectifier user, Cantarella has several viable weapon options: Whispering of Sirens - Naturally, her signature weapon is easily her best choice. This thing gives her a considerable boost to her Basic Attack damage while also allowing her to ignore 12% of her enemy's Havoc RES stat. It's a CRIT DMG weapon, which meshes well with her natural CRIT Rate Ascendency talents. Stringmaster - As a Rectifer user who does DPS, Stringmaster will always be a strong option. Cantarella can take full advantage of Stringmaster's mechanics thanks to her Coordinated attacks. Because her Coordinated attacks are rather weak, though, the effects of this weapon's buffs are a bit wasted. Still, as a stat stick with reasonable damage buffs outside of that, it is a very strong choice. Rime-Draped Sprouts - If you happen to have Zhezhi's signature weapon, it's a great option for Cantarella as well. She's one of the few characters in Wuthering Waves that can take full advantage of this weapon's mechanics. Best Team Compositions for Cantarella in Wuthering Waves Cantarella released without her perfect teammate. Her Outro buffs Havoc and Skill Damage, but there are currently no characters in Wuthering Waves who use that specific combination. This puts Cantarella in a weird place where she doesn't actually belong anywhere perfectly. Jinhsi/Cantarella/Zhezhi Screenshot by Destructoid This composition is, without a doubt, Cantarella's best team; she works together with Zhezhi to greatly empower Jinhsi's Forte generation. Both Cantarella and Zhezhi supply Jinhsi with the Coordinated attack she needs to deliver her massive damage. Cantarella also provides the team with plenty of healing through her damage, which makes this team safe against everything in the game. Camellya/Cantarella/Shorekeeper Screenshot by Destructoid Cantarella plays the role of a Sub-DPS in this composition, aiming to support Camellya by supplying her with Havoc damage and additional healing on top of Shorekeeper's buffs and healing. Camellya and Cantarella work together better than you'd expect, and I recommend this team over her best , if you have access to it. As always, Shorekeeper can be replaced with Verina if you have the stats to do so. Cantarella/Sanhau/Shorekeeper Screenshot by Destructoid This is Cantrarella's best Main DPS team composition and it's a solid option to use her for. Since Cantarella's damage is almost all considered Basic Attack, Sanhau is perfect for supplying her with a large Basic Attack buff and a lightning-fast Concerto rotation. Shorekeeper continues to do Shorekeeper things, by applying huge buffs and constant healing.Sanhau can be replaced with Roccia , and Shorekeeper can be replaced by Verina, as you see fit. Best Sequences for Cantarella in Wuthering Waves Screenshot by Destructoid I'd like to say Cantarella is a strong character at S0, but she's far more capable at S1. Her Sequences are frontloaded in general, giving her considerable performance boosts, with the best stopping point being S3. Here's a bit of summary for each one, for your reference. Embrace the Endless Waves (S1) - This makes Canatrella smoother to play by allowing her to gain two Trance instead of one for a Resonance Skill cast, while also buffing the damage of all versions of her Resonance Skill by 50%. Even if you're a Sequence player, you should get this one. It makes her so much better to play. Surrender to the Illusive Reverie (S2) - This Sequence makes her Resonance Liberation apply Hazy Dream, while also buffing the damage multiplier of any Jolts triggered by 245% . Due to the frequency of Jolts you'll have when playing Cantarella, this is worth going for if you enjoy playing the character. It greatly boosts her personal damage output. Gaze into the Abyss (S3) - Buffs the damage of her Resonance Liberation by a whopping 370% and causes it to place her into the Mirage Stance automatically. Basically, this turns her Resonance Libersation's mediocre damage into a real nuke. By far the best stopping point before S6. Screenshot by Destructoid Behold Your Own Soul (S4) - By far the worst of her Sequences, S4 just gives her 25% increasing Healing Bonus while in Mirage Stance. Cantarella's healing is already great by default, so this is not worth getting at all unless you're going beyond it. Rest in Your Reflection (S5) - This Sequence increases the number of Coordinated attacks triggered via her Resonance Liberation by five. This is highly mediocre and not worth the investment unless you're going to S6. Fall, Fall... and Fall Deeper into the Dream (S6) - This one does a lot. It's a strong buff to Cantarella's personal damage and worthy of being an S6 Sequence, so I'm going to bullet point all its effects to make it easier for you to understand: Mirage Stance attacks deal 80% more damage. Resonance Liberation causes Cantarella to ignore 30% DEF (Defense) for 10 seconds. Hazy Dream will not break under any circumstances for 1.2 seconds after being afflicted. The post Best Cantarella build in Wuthering Waves – Weapons, echoes, team compositions, and sequences appeared first on Destructoid .
Role-Playing Games Archives – DestructoidMar 31
Yasha: Legends of the Demon Blade Delayed to May
Yasha: Legends of the Demon Blade Delayed to May7QUARK and Game Source Entertainment revealed that Yasha: Legends of the Demon Blade will launch a few weeks later than planned. The delay is stated to be due to unexpected demand for the game's limited edition. The post Yasha: Legends of the Demon Blade Delayed to May appeared first on RPGamer .
RPGamerMar 31
Blades of Fire Showcases Gameplay
Blades of Fire Showcases Gameplay505 Games and MercurySteam released a gameplay video for Blades of Fire. The action RPG is set to release for PC and consoles in May. The post Blades of Fire Showcases Gameplay appeared first on RPGamer .
RPGamerMar 31
Shadow of the Road Alpha Impression
Shadow of the Road Alpha ImpressionOwlcat Games and Another Angle Games recently released an open alpha for cRPG Shadow of the Road. RPGamer got an early look at the game's interesting take on an alternate history Japan. The post Shadow of the Road Alpha Impression appeared first on RPGamer .
RPGamerMar 31
Is Camellya still worth pulling in Wuthering Waves 2.2?
Is Camellya still worth pulling in Wuthering Waves 2.2? Although Cantarella is the premium character banner of Wuthering Waves 2.2 , Camellya makes her return alongside her. If you're wondering if a version 1.4 character is still worth your time and money, here's everything you need to know. Should you pull Camellya in Wuthering Waves 2.2 In Wuthering Waves 2.2 , Camellya gets her first rerun banner, and her value depends on several factors. For a bit of context, Camellya is a Havoc Main DPS with a heavy focus on AoE damage and genuine DPS versatility. She remains a top-tier character for the most difficult content, and her best team is F2P (Free-to-play) friendly, with Sanhau and Verina being her ideal teammates. She is a selfish character, but she can participate and excel in any content. Overall, her value is still high for most accounts, thanks to her versatility. However, since Cantarella releases at the same time as Camellya's rerun, and is a new character entirely, it's important to consider her as well. Cantarella is a jack-of-all-trades character that can perform any role in the game, though not at the height of a dedicated character. She is also a Havoc DPS , but unlike Camellya, she can buff, heal, and deal damage all at the same time. In hindsight, she is similar to Brant. Brant is a highly spoken-of character in the Wuthering Waves' meta thanks to his extreme versatility in team compositions, and Cantarella is no different in this regard. Following the Cantarella/Camellya banners in version 2.2, the second half sees the return of The Shorekeeper: a juggernaut in the game's current meta. Image by Destructoid Shorekeeper is a pure Spectro Support character that exists to massively buff ally damage while providing healing at the same time. Her damage buffs are similar to Verina's (sometimes better), so Shorekeeper is widely considered the only must-pull character in the game. Cantarella, Camellya, and Shorekeeper: If you can only pull one, which one should you? Camellya vs Cantarella Image via Destructoid Despite Cantarella's versatility, she has genuine issues that lower her value when compared to Camellya. The main one is her limited team compositions that utilize her Outro buff. Cantarella buffs Havoc damage and Skill damage when she leaves the field, and there is currently no character in the game that utilizes both at the same time. This puts her in a strange spot: being a character you can pull now, though, she cannot fully use all of her buffs for anyone in the roster. Jinhsi is her best teammate thanks to her coordinated attacks. Cantarella's niche with Jinhsi is already filled by Zhizhi, who is able to accomplish all of the same feats. Camellya has quite a few limitations too, being a character who needs to stay on the field, therefore, her best teams require characters with fast Concerto rotations (Sanhua, Verina). Swapping her out early also has consequences for her DPS, as Camellya's self-buffs require her to remain on-field. However, Camellya's damage output is so high that she can easily serve as a main DPS anchor. This alone makes Camellya a higher value pull than Cantarella. Camellya vs Shorekeeper Image via Kuro Games Shorekeeper is an exceptional support unit, offering a mix of powerful crit buffs, damage boosts, and healing that can significantly enhance a team’s overall performance. Unlike other lower-end supports in the game who focus on sustain, Shorekeeper actively increases a team's offensive potential, making her an ideal choice for players looking to boost their damage while surviving. She slots into almost any team composition, making her a highly valuable pull for players who need a reliable, well-rounded support. Meanwhile, Camellya remains a dominant on-field DPS, but she lacks the versatility Shorekeeper provides. While her damage potential is immense, she demands specific team setups that cater to her selfish nature and extended field time. Shorekeeper, on the other hand, fits into various teams. Who should you pull in version 2.2? Image via Kuro Games Overall, if your account lacks strong support options, Shorekeeper will provide more immediate value, whereas Camellya is the better choice if you need a hard-hitting carry. Cantarella is, honestly, the third option. While she is Brant-like in versatility, she doesn't fit into any teams exceptionally well, and her best teammate currently does not exist in the game. I recommend skipping Cantrarella unless you just want a new character to play around with. Cantarella might be a better pull in the future. The post Is Camellya still worth pulling in Wuthering Waves 2.2? appeared first on Destructoid .
Role-Playing Games Archives – DestructoidMar 31
Backloggin’ the Year – Sam’s Sojourn, January to March 2025
Backloggin’ the Year – Sam’s Sojourn, January to March 2025It's a new year of backlog busting, and this gal has some big goals! January to March offered an interesting variety of completed titles, but were they good? Let's find out. The post Backloggin’ the Year – Sam’s Sojourn, January to March 2025 appeared first on RPGamer .
RPGamerMar 31