XBOX Game Reviews
XBOX Game Reviews
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Our unbiased and detailed reviews of the latest XBOX games help you decide what to play next. We cover everything from gameplay and graphics to story and replayability.
Here are the most anticipated January 2025 games
Here are the most anticipated January 2025 games It's a new year, and to help celebrate the month of January 2025, we have a bunch of stellar games, including a remaster of a beloved Vita game and the next entry of a popular action franchise. You'll also blow heads off in excessive detail as you fire your powerful weaponry in Sniper Elite: Resistance. Dynasty Warriors Origins (PS5, Xbox Series X|S, PC) Image via Koei Tecmo Publisher: Koei Tecmo Developer: Koei Tecmo Price: $69.99 Release Date: January 17 Trailer The Dynasty Warriors series looks as epic as ever in this next entry. As a nameless hero protagonist, you're stepping into the field of hundreds of warriors. You'll be utilizing fast-paced combos and abilities called arts to take down these foes. There's also a strategic element to the visual madness on screen as you command your allies to advance or cavalry charge to victory (or failure). You'll also have to manage the morale of your forces, which should be quite the challenge. Hopefully, you'll still be able to enjoy the breakneck action despite the strategic elements of this new entry. "Omega Force and Koei Tecmo have taken a lot of the staples from the franchise like massive-scale battles and expanded them while also improving the overall game through better storytelling, more interesting combat, and a player character-driven focus," said our preview . It will be launched on consoles and PC systems on January 17 . Those who purchase the Digital Deluxe Edition can start on January 14. Ender Magnolia: Bloom in the Mist (PS4, PS5, Switch, Xbox Series X|S, PC) Image via Binary Haze Interactive Publisher: Binary Haze Interactive Developer: Adglobe, Live Wire Price: $19.99 Release Date: January 22 Trailer An indie highlight from the January 2025 games lineup is Ender Magnolia: Bloom in the Mist . It's a sequel to the critically acclaimed Metroidvania Ender Lilies : Quietus of the Knights. The sequel was previously launched through Steam Early Access and has an impressive Overwhelmingly Positive 97% rating on Steam . In this entry, you play as an attuner named Lilac, who can summon the power of the Homunculi. In this journey, you wake up from a laboratory, try to find your lost memories and save "precious friends in the Land of Fumes," according to the Steam page. You'll come across pretty 2D art and 30 different unique skills from the companions you meet as you explore this post-apocalyptic world. There's also a lot of equipment, relics, and items to find on your adventure. Freedom Wars Remastered (PS4, PS5, Switch, PC) Image via Bandai Namco Publisher: Bandai Namco Developer: Dimps Price: Unannounced (as of the time of writing) Release Date: January 10 Trailer The PlayStation Vita hidden gem Freedom Wars finally gets a remaster on modern platforms on January 10. It has a unique scenario for this co-op action game. You begin your life as a criminal for just being born, and you're fighting enemies and finishing missions to reduce your sentence. Bandai Namco says the game supports a 4K resolution and 60 frames per second on all current-gen platforms. Additionally, the game has upgraded textures, but to be honest, from the screenshots and footage so far, you can still tell it was originally a Vita game. The game has an overhauled weapon crafting system, new difficulty options, and more gameplay upgrades in Freedom Wars Remastered. As you play through the game, you'll be given Thorn weapons to help you traverse each level and take down enemies. These weapons let you set traps, provide healing, and more benefits to your team. The materials you gather from fallen enemies will let you upgrade your weapons, similar to the Monster Hunter series. The original Vita release of Freedom Wars received an 8/10 score from our review , so the remaster may be worth checking out. Sniper Elite: Resistance (PS4, PS5, Xbox One, Xbox Series X|S, PC) Image via Rebellion Publisher: Rebellion Developer: Rebellion Price: $49.99 Release Date: January 30 Trailer Sniper Elite: Resistance takes us back to World War 2 as we snipe Nazis in a hidden war amongst occupied France. We play as Harry Hawker, an operative tasked with eliminating the Wunderwaffe, a weapon that would guarantee the Nazis victory in the war. Sniper Elite 's X-ray kill cam is back in this game as it gives us the visceral details of a bullet entering the noggin (and other body parts) of your enemies. You'll need to consider gravity, wind, and even your heart rate to get the perfect shot. As you play through Sniper Elite: Resistance, you'll be able to customize and upgrade your weapons with all manner of scopes, stocks, barrels, magazines and other attachments. You'll also get the ability to use armor-piercing shells to finish your task when the game drops onto physical and digital store shelves on January 30. Tales of Graces f Remastered (PS4, PS5, Xbox One, Xbox Series X|S, Switch, PC) Image via Bandai Namco Publisher: Bandai Namco Developer: TOSE CO. LTD Price: $49.99 Release Date: January 17 Trailer Asbel's adventures return in Tales of Graces f Remastered when Bandai Namco releases this JRPG for modern platforms on January 17. This new version of the adventure includes graphical improvements, auto-save functionality, the ability to turn off enemy encounters, and the addition of dashing rather than the slower running. You can also skip cutscenes with this release, and icons have been added to the UI to make the experience clearer. Most of the original DLC from the PS3 version is included in the package. The story revolves around three kingdoms vying for control of the world. Our heroes, such as Asbel, Richard, and Sophie, must work together to save the beautiful world Ephinea. While playing this on the PS3, my teenage self loved the probably corny storyline, which focused on the friendship between the characters that grow from childhood; hopefully, it ages well. Honorable Mentions Image via Nintendo The January 2025 games lineup has many remasters and ports. They include the Wii platformer Donkey Kong Country Returns HD , and the new remaster of the PS1 classic Star Wars Episode 1: Jedi Power Battles . Marvel's Spider-Man 2 also finally arrives on PC in January. Airborne Empire Early Access (PC) - January 13 Assetto Corsa EVO Early Access (PC) - January 16 Donkey Kong Country Returns HD (Switch) - January 16 Border Town Early Access(PC) - January 23 Star Wars Episode 1: Jedi Power Battles (PS4, PS5, Xbox One, Xbox Series X|S, Switch, PC) - January 23 Orcs Must Die! Deathtrap (PC, Xbox One, Xbox Series X|S) - January 28 Virtua Fighter 5 R.E.V.O. (PC) - January 28 Cuisineer (PS5, Xbox Series X|S, PC) - January 29 Hello Kitty Island Adventure (Switch, PC) - January 30 Marvel's Spider-Man 2 (PC) - January 30 Phantom Brave: The Lost Hero (PS4, PS5, Switch) - January 30 The post Here are the most anticipated January 2025 games appeared first on Destructoid .
Xbox One Archives – DestructoidDec 29
The Best Reviewed Games of 2024
The Best Reviewed Games of 2024As we look back on 2024, here are the video games IGN gave our highest review scores to. And would you believe that we only gave one new game a 10 this year?
IGN ArticlesDec 23
Feature: Four Xbox Games We've Given 'Outstanding' 10/10 Scores To In 2024
Feature: Four Xbox Games We've Given 'Outstanding' 10/10 Scores To In 2024What would your list look like? Each year in Xbox land, we're typically treated to a short list of titles that end up earning an 'Outstanding' 10/10 review score here at Pure Xbox - and 2024 is no different. This calendar year, we've handed out four 10/10 review scores to what we deem some of the best games to grace the platform over the past 12 months. Here's our list of 10/10 games for 2024, including a quick summary of each Pure Xbox review. Read the full article on purexbox.com
Pure Xbox | Latest UpdatesDec 23
Indiana Jones And The Great Circle Review
Indiana Jones And The Great Circle ReviewA cracking adventure, mostly The post Indiana Jones And The Great Circle Review appeared first on WellPlayed .
Reviews Xbox – WellPlayedDec 18
This is Snoop’s Xbox (Collection) and His Xbox Year in Review
This is Snoop’s Xbox (Collection) and His Xbox Year in ReviewThe post This is Snoop’s Xbox (Collection) and His Xbox Year in Review appeared first on Xbox Wire .
Xbox WireDec 11
The Spirit of the Samurai Review – Like Playing an Gory Episode of Robot Chicken
The Spirit of the Samurai Review – Like Playing an Gory Episode of Robot ChickenStop-motion animation is rarely used in game development for several reasons, but I think budget and time are the most significant. It also requires a great deal of skill to create these set pieces as a fun and engaging action experience, yet developer Digital Mind Games is up to the task with their latest release, [...]
Xbox Series X – Noisy PixelDec 11
Review: Mighty Morphin Power Rangers: Rita’s Rewind Is a Faithful Ode
Review: Mighty Morphin Power Rangers: Rita’s Rewind Is a Faithful Ode I've always felt there was a certain kinship between Teenage Mutant Ninja Turtles and Mighty Morphin Power Rangers . Both properties follow unconventional teams of teenaged superheroes who battle weird monsters using their fighting skills, cool weapons, and distinctive vehicles. The roots of both lay earlier than their most popular forms, and both have seen numerous follow-ups and reboots that despite their success haven't managed to bottle lightning in quite the same way. Perhaps most importantly for our purposes today, both are also perfectly suited for video game adaptations. This is also a point of divergence, however. Where the Teenage Mutant Ninja Turtles are practically woven into the fabric of video gaming history due to Konami's outstanding and wildly successful run of games in the late 1980s and early 1990s, the Power Rangers have never been able to fully shake off that "licensed game" feeling. It would be easy to explain if all of the games based on the IP were of dubious quality, but there have been a number of good games featuring the multicolored martial artists. For whatever reason, none of them have had the right combination of elements to hit it truly big. Screenshot by Siliconera Enter Digital Eclipse and Mighty Morphin Power Rangers: Rita's Rewind . Following in the footsteps of other successful beat 'em up revivals like Teenage Mutant Ninja Turtles: Shredder's Revenge and Streets of Rage 4 , this game sees the original teenagers with attitude taking on a threat from the future. Coming off her villainous turn in 2023's Mighty Morphin Power Rangers: Once & Always , Robo-Rita has decided that two Ritas are better than one for conquering Earth. She transports herself back in time to 1993 to team up with her younger self and take down the original teenagers with attitude while they're still young and inexperienced. Zordon doesn't miss a bit and has Alpha press the team into action immediately in order to put a stop to this time-bending crisis. What follows is a few hours of Putty-pummeling, Goldar-grinding, Bulk-bragging action. Everything has been put together here with an eye to pleasing fans of the earlier episodes of Mighty Morphin Power Rangers , with every big boss being pulled from those foundational tales. You'll travel through many familiar locations, and the Putties are always dressed for the occasion. You can even hit up the Juice Bar between episodes and listen to Bulk go off about how he was the one who actually saved the day. While not quite up to the sheer excesses of Shredder's Revenge , I think fans are going to be pleased with how the Rangers and their world are represented. Screenshot by Siliconera Mighty Morphin Power Rangers: Rita's Revenge is so dedicated to making sure all the core elements of the series get their proper due that it takes some very odd swings at times for a co-op brawler. Is it really Power Rangers if the Megazord doesn't awkwardly knock around the monster of the week for a bit before using its Power Sword to finish the job? For better or worse, you're going to get the full Power Rangers experience here. That means that in addition to the standard belt-scrolling punch-ups, there are a few other kinds of stages you'll have to deal with. Two of them play like variants on SEGA's popular Super Scaler games, with one putting you on the back of a motorbike and the other in the cockpit of your very own Zord. These stages offer a pinch of Space Harrier and a touch of Hang-On , with a few moments of clumsy platforming for the land-bound Zords. Destroying certain objects and enemies will give you some temporary power-ups, but the general rule here is to just keep blasting everything. Avoid attacks where possible, and be very careful not to fall down a pit as it's an instant life lost if you do. While a nice change of pace and a good nod to an aspect of the Power Rangers that tends to get forgotten, these stages run on a bit longer than I feel would be ideal. They're also very repetitive, following the same broad structure each time they appear. Screenshot by Siliconera The other oddball gameplay type comes when the Rangers form the Megazord to battle a giant opponent. It plays out a little like a first-person take on Punch-Out!! , with you having to dodge enemy attacks and counter with punches of your own. Your aim here is to fill up the meter charging your Power Sword. Landing hits will fill it, while taking hits will drain it. There are three levels to charge up, and even if you get boxed around a fair bit you can only drop down to the bottom of your current level in the gauge. Once you fill it up, the Power Sword will drop and you can use it to deliver the final button-mashing blow. Very cool stuff, even if it comes off more methodical than I'd prefer by the end. I think there are two ways to look at these alternate stage types. If we look at Rita's Rewind as a beat 'em up, I think these stages take too long to complete and are too repetitive to work as a palate cleanser for the brawling action. This game loves its phases, and going through the same time-consuming routine with each Megazord boss fight loses its luster after a while. The Super Scaler-style stages are more varied, but they too recycle certain phase-based sequences too often. The worst is if you happen to run out of lives near the end of one of these stages, since continues send you back to the start. This is less of a problem in multiplayer than it is in solo play, but it can be very disheartening. Screenshot by Siliconera If we set aside the beat 'em up mindset however, and just look at this as a Mighty Morphin Power Rangers game? These stages seem practically essential to the experience. Sure, we don't see many episodes where the robot T-Rex sprints and hops its way through canyons, blasting everything in its path. But these sections, along with the motorbike bits, are very cool in that Power Rangers way. The Megazord fights might be formulaic to a fault, but how could you possibly dislike boxing a giant monster's face while the Mighty Morphin Power Rangers theme song plays in the background? How can you not be hyped to see the Megazord do his familiar clunky sword retrieval and then use it to blast away the boss? It's utterly Power Rangers . It has to be here. Let's talk about the beat 'em up mechanics, as you'll spend the bulk of the game playing the brawler stages. You have a melee attack that goes into a combo, and the last hit generally hits behind you as well as in front. You can do an aerial attack, and you had best practice that because you are going to need it. There's a jump kick, a ground pound, and a dash attack. You can perform a backflip that works as a dodge, and you can pose. Posing gives you a little bit of energy for your super gauge, which otherwise simply fills up as you fight. Grabbing Power Coins from smashed objects will also help build your meter. Once it's full, you can call on your Zord for a screen-wide super attack. Aside from Power Coins, you can also pick up health-restoring food and some collectibles by smashing everything. So, you know. Do that. Screenshot by Siliconera Apart from light cosmetic differences, all the Rangers have the same set of moves. I can't be fully sure, but I think there might be some mild differences in their speed and power. This is one aspect of Mighty Morphin Power Rangers: Rita's Rewind that disappointed me. The move set is adequate even if it isn't anywhere near the better games in the genre, but the fact that there is so little variability between characters is unfortunate. The characters all have their own style in the show, and that would have been really cool to see expressed here. One of the things that makes games like Shredder's Revenge or Streets of Rage 4 so fun to replay is in how each character feels distinct from the others. In this game, even the unlockable character plays more or less like the rest. Still, there's a decent flow to the combat. It's closer to the speedy chaos of Shredder's Revenge than anything, and you can zip around the screen taking out multiple opponents with ease once you get the hang of it. Fighting is breezy and fun, and Digital Eclipse has done a great job of taking notes from how the Turtles games create variations on the Foot Soldiers to stretch the Putty forces into a varied bunch. It's rare to fight any basic enemies that aren't Putties, with the Tenga Warriors serving as the other main punching bag baddies. The AI isn't very clever, but I suspect most don't want it to be in this kind of game. Screenshot by Siliconera The boss battles by and large lean hard into the phase-based approach. You'll be able to attack them for a bit, then they'll go invincible and do some kind of pattern you'll have to dodge a few times, then back to the vulnerable state, and repeat until dead. I'm not personally a huge fan of this style of boss battle in a beat 'em up, but outside of one extremely annoying portion of the fight with Bones, I didn't find any of these fights terribly egregious. Solo players might find themselves vexed by a couple instances where the battle was clearly designed for multiplayer, however. Multiplayer is a key component of Mighty Morphin Power Rangers: Rita's Rewind . At this point in time, you can have up to two players online and five in local play, but Digital Eclipse has stated that you'll be able to go online with more players in the near future. At any rate, even one additional player makes a huge difference here. As I said earlier in the review, this game gets a lot better if you take it more as a Power Rangers game than as a beat 'em up. The Power Rangers aren't exactly known for going it solo. It can be a challenge to design a game to work well in both single-player and multiplayer, and this one leans more towards satisfying the latter experience. Screenshot by Siliconera Some of the bosses and enemy encounters can be troublesome when you're alone, and it sometimes feels as though your moveset is insufficient to deal with everything being thrown at you. When you're flying solo, it's a lot easier to notice how rote the Scaler stages and Megazord fights are. Even the voice clips seem to assume other players on the field, which comes off weird when you're the only Ranger around. Bring in other players, and you'll have a far better time. It's incredibly chaotic with a full set of five, but you'll not only be able to handle the challenges with greater ease but also will be able to pump each other up when the game starts cooking up its more hyped moments. The only fly in this multiplayer operation comes in the Megazord fights. There's only one giant robot, after all. You end up passing control to the next player when you take damage or reach a new level of the Power Sword gauge, and it comes off as a clumsy solution for a difficult problem. It at least keeps everyone on their toes, if nothing else. Again, if everyone buys into the premise and is rocking along to the chants of GO GO POWER RANGERS , this isn't going to be a big deal. As a game design element it's somewhat lacking in elegance, but the presentation helps paint over it. Screenshot by Siliconera Indeed, the presentation is virtually unassailable in Mighty Morphin Power Rangers: Rita's Rewind . The pixel-art graphics are excellent, both detailed and well-animated. The backgrounds are packed with fun details, and I got a kick out of the different Putty disguises. The Super Scaler-style stages look terrific, and the Megazord fights do an superb job of making you feel like you're in the cockpit. The music rocks in all the right ways. The main theme isn't overused, and the additional tunes fit perfectly. I love that Bulk and Skull's theme is in here despite the pair being not much more than a cameo. The sound effects are great, too. Hits have a nice thwack to them, just like in the show. You also have access to a really good CRT-style filter, and while I am not normally in love with such things, this one was good enough that I kept it on during most of my playtime. In terms of other options, there are four different difficulty settings including one you'll have to earn. You can also play a speed run mode that times you as you make your way through each stage. In true Digital Eclipse fashion, there are also some unlockable faux-retro games that you can play in the Juice Bar. They're all quite enjoyable, and they'll keep track of your high scores. Screenshot by Siliconera At the very least, I can say that Mighty Morphin Power Rangers: Rita's Rewind is a well-made game with a lot of love put into it. How much farther than that it goes really depends on how you approach it. A solo player looking for the next top-tier beat 'em up is going to find that a lot of annoying design choices were made here. A Power Rangers fan with some friends in tow looking to relive the good old days is going to have an absolute blast. I'm not sure if I would call this the best game to carry the Power Rangers license, but I'm comfortable calling it the best Power Rangers game. Go, go. Mighty Morphin Power Rangers: Rita's Rewind is available for the Nintendo Switch, PS4, PS5, Xbox One, Xbox Series X, and PC. The post Review: Mighty Morphin Power Rangers: Rita’s Rewind Is a Faithful Ode appeared first on Siliconera .
Xbox One Archives - SiliconeraDec 10
Tri Breaker – A Sacred Symbols Odyssey Review: Not A Bricked Game
Tri Breaker – A Sacred Symbols Odyssey Review: Not A Bricked GameBig ball(s). The post Tri Breaker – A Sacred Symbols Odyssey Review: Not A Bricked Game first appeared on Kakuchopurei .
Xbox | KakuchopureiDec 10
Tri Breaker: A Sacred Symbols Odyssey Review – A Bold Evolution in Brick-Breaking
Tri Breaker: A Sacred Symbols Odyssey Review – A Bold Evolution in Brick-BreakingWow, has it really been four years since the release of Twin Breaker: A Sacred Symbols Adventure? I don’t know if anyone was asking for a follow-up, but developer Lillymo Games doesn’t seem to care. They’ve just revealed Tri Breaker: A Sacred Symbols Odyssey, and with it comes a host of updates to the brick-breaking [...]
Xbox Series X – Noisy PixelDec 10
Legacy of Kain Soul Reaver 1 – 2 Remastered Review – A Nostalgic Return to Nosgoth
Legacy of Kain Soul Reaver 1 – 2 Remastered Review – A Nostalgic Return to NosgothThe Legacy of Kain series has been yet another IP lost in the catalog of studio buyouts and mergers, but its greatness as a 3D platformer action game with Metroidvania systems is still often brought up within gaming circles. Like its lore, the love for this series runs deep. Through this updated release, modern gamers [...]
Xbox Series X – Noisy PixelDec 10